June Update.

I recently found a couple of open source programs that I’ve enjoyed experimenting with. First there is Construct, which is an open source game engine. I’m producing a simple game of Pop Goes the Weasel just to familiarize myself with the application and I can tell that the program is quite robust.

The next program is VirtualDub which is an open source video editing software. Although a bit limited in comparison to Adobe products, there is still quite a lot that can be done with it. The reason I started using this program though, was for the deflicker plugins called deflicker by Graft and MSU Deflicker. The pay counterpart is GB Deflicker which is a plugin for Premiere and After Effects.

In timelapse photography, flicker happens because nearly all, if not all glass for digital cameras dial the aperture down to the proper diameter during the snap of each photograph and then opens back up. The problem with this is that although insignificant when taking still photographs, the aperture dials in at minutely different diameters, which results in flicker when using the images in a video sequence. Older glass actually stays the same aperture when the aperture is set.

Yep.

This entry was posted on Friday, June 12th, 2009 at 2:55 am and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site.

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